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BioWare's Mass Effect and Dragon Age teams "didn't get along", former dev claims

BioWare suffered from friction between its Dragon Age and Mass Effect teams, a former developer has claimed.

Writing on social media, Dragon Age creator and former lead writer David Gaider has discussed his experiences at the studio prior to his departure in 2016, and said that staff working on the studio’s two biggest franchises “didn’t get along”.

This was something Gaider said he experienced personally when he moved across to join the main Mass Effect team as they worked on the ill-fated Anthem, after completing work on the original Mass Effect trilogy.

“For a long time it was basically two teams under one roof: the Dragon Age team and the Mass Effect team,” Gaider wrote. “Run differently, very different cultures, may as well have been two separate studios. And they didn’t get along.